Tuesday, November 4, 2014

Age of Wonders III Review

The Great:

- Fantastic tactical turn-based gameplay
- Fun and enjoyable fantasy setting
- Turn-based overworld gameplay generates the "one more turn" compulsion

The Bad:

- Combat slightly favors ranged and magic heroes and units
- City management gameplay is shallow and uninteresting
- Lack of interesting challenges in the late game

Overall:

A great strategy game that deserves your attention if you are interested in turn-based tactical combat and/or Heroes of Might and Magic type gameplay.

8.5 / 10

Divinity: Original Sin Review

The Great:

-Engrossing party-based isometric turn-based tactical combat that allows for incredible variety in strategy
-Highly developed RPG mechanics that allow significant customization of your characters and playstyle

The Good:

-More or less classic fantasy RPG story that keeps the game interesting while not taking itself too seriously
-Gameplay requires thought and actual tactics as it is easy to blunder into dying

The Bad:

-Combat slightly favors ranged/casting classes due to environmental effects and tactics
-Quests and story do not hold your hand, so it can be easy to miss something if you aren't paying attention
-Limited companion options until later in the game can make poorly guessed initial character choices slightly too punishing

Overall:

One of the best CRPGs to come out in years.

8.5 / 10

Total War: Rome 2 Review

This is now the finest Total War game to date.  Simply outstanding.

10.0 / 10

Sins of a Solar Empire: Rebellion Review

Simply an amazing game.

10.0 / 10

Sol Survivor Review

This is a classic tower defense game that copies significant features from Defense Grid: The Awakening. There are numerous uncanny similarities. That being said, there are many worse formulas to copy than Defense Grid, and I highly recommend this game as well as an excellent entry in the Tower Defense genre (but play Defense Grid first). It doesn't do a lot to differentiate itself, but it executes well on the basic Tower Defense tropes... tower building and placement, tower synergies, etc.

The campaign is relatively short, but there are numerous ways to replay the same levels giving it longer legs than it would otherwise have.

It is a solid tower defense game that deserves attention. That being said, if you're only going to play one Tower Defense game, it should still be Defense Grid.

8.5 / 10

Ancient Space Review

Ancient Space is a 3D, space based, story heavy, single player, real time strategy game (RTS).

The Great:

- Gorgeous 3D space environments that should be the standard for space RTS games going forward
- RPG mechanics such as gear and specializations customization added to ships and capital ships that make you wonder why no one else has done it this well in an RTS game before
- Detailed and intricate RTS with RPG aspects gameplay works very well - a solid foundation to build upon
- Voice-acting and story are well above average for the genre

The Good:

- Intuitive control scheme
- Varying difficulty
- Nice pacing such that it is almost always interesting but not exhausting or stressful

The Bad:

- Some technical glitches present
- Graphics options are nearly non-existent
- Missions can run long at times and sometimes contain tedious overlong sections
- Occasional excessive difficulty
- This game would do very well to include Steam Workshop support for easy modding support

Overall:

This looks to be a very worthy addition to the RTS genre. While a slightly tighter and more forgiving campaign might have proved better, at $20, and given how much the game innovates in some ways (e.g. adding "gear" to your fleet of ships and the overall art direction) it is hard to find much to complain about. If you like strategy games or RTS games in particular, you should definitely pick this game up.


8.5 / 10

Thursday, January 31, 2013

The Lamentable Spectator Podcast #1 - Simcity
New feature coming soon.... a podcast.

If I can figure out how to work the podcasting machine, something should be on its way this week.